FREE TO PLAY60 seconds · 2 simulated rivalsShell points, no CREDIT stake or reward.
TIME LEFT60seconds
SAFELY BANKED0Ready to dive
CARRYING0Carry 10 for +2 bonus
← Your shell bank
THE PEARL COURT · 60-SECOND SCRAMBLE
A full haul. A close call.
Collect treasure, dash past rivals, and return to your bank. Biggest banked haul wins.
Ivory shell1 pt
Gold shell3 pts
The pearl10 pts
WASD / ↑ ↓ ← → swim · SPACE dash Or hold and drag anywhere on the water.
YOUR BEST 0shell points
THE BIG CATCH10 POINTSTwo pearls. One busy reef.
YOUR SHELL BANK
Gather shells, then return to the left.
BANK YOUR HAUL FOR0 POINTS
Carry 10 for +2 · 18 for +5
← Your bank
You 0
Ember 0
Comet 0
First pearl in 20s
Collect five skill medals: bank a haul, bank 23 points at once, claim a pearl, win a round, and score 100. Medals stay on this device; they do not award extra CREDIT.
01 / GATHER
Find your fortune.
Ivory shells are worth 1 point, gold shells 3, and the pearl 10. More cargo means a slower swim. Shell pickups stop at 18 carried points. Bank to collect more.
+ BANK
02 / RETURN
Make it count.
Bank any time. A haul of 10 earns +2 bonus points; 18 earns +5. Bigger hauls slow you down. Anything still carried at the bell is lost.
03 / CONTEST
Time your dash.
Burst past the others, or dash beside a rival to steal one point. Your dash recharges in 3.5 seconds. Ember banks at 10; Comet carries 18. Catch them on the way home.